import java.awt.*; import java.awt.event.*; import com.genuts.gameui.*; public class MouseWrapper extends SpriteWrapper implements MouseListener { public MouseWrapper(TimeWrapper sprite) { super(sprite); } protected void setParent(PlayField parent) { if (getParent() != null) { getParent().removeMouseListener(this); } super.setParent(parent); if (parent != null) { getParent().addMouseListener(this); } } ////////////////////////////////////////////// ///// MouseListener //////////////////////// ////////////////////////////////////////////// public void mouseClicked(MouseEvent e) { TimeWrapper sprite = (TimeWrapper) getActionSprite(); if (sprite.getDisplay() == TimeWrapper.DISPLAY_24HOURS) { sprite.setDisplay(TimeWrapper.DISPLAY_AM_PMHOURS); } else { sprite.setDisplay(TimeWrapper.DISPLAY_24HOURS); } } public void mousePressed(MouseEvent e) { } public void mouseReleased(MouseEvent e) { } public void mouseEntered(MouseEvent e) { } public void mouseExited(MouseEvent e) { } }